研究成果
Zhao, F., & Mayer, R. E. (2023). Benefits of turning the illustrations in a narrated slideshow into cartoons: An extension of the positivity principle. Learning and Instruction, 86, 101779. https://doi.org/10.1016/j.learninstruc.2023.101779
Zhao, F., & Mayer, R. E. (2023). Role of emotional tone and gender of computer-generated voices in multimedia lessons. Educational Technology Research and Development, 71, 1449-1469. https://doi.org/10.1007/s11423-023-10228-x
Zhao, F., Mayer, R. E., Adamo-Villani, N., Mousas, C., Choi, M., Lam, L., Mukanova, M., & Hauser, K. (2023). Recognizing and relating to the race/ethnicity and gender of animated pedagogical agents. Journal of Educational Computing Research, 62(3), 675-701. https://doi.org/10.1177/07356331231213932
Zhao, F., & Mayer, R. E. (2024). Limitations of Disembodied Computer-Generated Voice to Convey Emotion in Multimedia Lessons. International Journal of Human–Computer Interaction, 1-13. https://doi.org/10.1080/10447318.2024.2371681
Zhao, F., Mayer, R. E., Adamo-Villani, N., Mousas, C., Choi, M., Lam, L., Mukanova, M., & Hauser, K. (2025). Role of race and gender of pedagogical agents in multimedia learning. Journal of Educational Computing Research, 07356331251322469. https://doi.org/10.1177/07356331251322469
Zhao, F., & Mayer, R. E. (2025). Improving multimedia learning with emotional design. Journal of Computer Assisted Learning, 41(3), e70028. https://doi.org/10.1111/jcal.70028
Zhang, Y., Zhao, F. (Corresponding Author), & Mayer, R. E. (2025). Effects of feedback providers’ emotional tone and gender on learning from a multimedia lesson. Journal of Computer Assisted Learning, 41(3), e70052. https://doi.org/10.1111/jcal.70052
Stenberdt, V., Zhao, F., Delgado, C., Mayer, R. E., & Makransky, G. (in press). Effects of generative activities on learning in virtual reality. In J. Plass, R. E. Mayer, & G. Makransky (Eds.), Handbook of learning in virtual reality. MIT Press.
Lawson, A. P., Martella, A. M.*, LaBonte, K., Delgado, C. Y., Zhao, F., Gluck, J. A., ... & Mayer, R. E. (2024). Confounded or Controlled? A Systematic Review of Media Comparison Studies Involving Immersive Virtual Reality for STEM Education. Educational Psychology Review, 36(3), 1-35. https://doi.org/10.1007/s10648-024-09908-8
Choi, M., Mousas, C., Adamo, N., Patankar, S., Hauser, K., Zhao, F., & Mayer, R. E. (2024). ASAP: animation system for agent-based presentations. The Visual Computer, 1-16. https://doi.org/10.1007/s00371-024-03622-w
Lam, L., Choi, M., Mukanova, M., Hauser, K., Zhao, F., Mayer, R., Mousas, C., & Adamo-Villani, N. (2023). Effects of body type and voice pitch on perceived audio-visual correspondence and believability of virtual characters. In A. Chapiro & A. Robb (Eds.), ACM Symposium on Applied Perception 2023, Article No. 3. Association for Computing Machinery.
Mukanova, M., Adamo, N., Mousas, C., Choi, M., Hauser, K., Mayer, R., & Zhao, F. (2024). Animated pedagogical agents performing affective gestures extracted from the GEMEP dataset: Can people recognize their emotions? In A. L. Brooks (Ed.), ArtsIT, interactivity and game creation (LNICS 565; pp. 271-280). Springer.
Hauser, K. M., Mousas, C., Adamo, N., Choi, M., Mayer, R., & Zhao, F. (2024, August). The Effect of Dynamic Facial Asymmetries on the Perceived Believability, Appeal, and Naturalness of Animated Agents. In ACM Symposium on Applied Perception 2024 (pp. 1-8).